random thoughts #2: rarity is bullshit
Rarity and retro video games. Retro video games and rarity. Somehow these terms became synonymous with each other. I wasn’t in the collecting game from the beginning, so I honestly have no idea where or how the “rarity scale” originated. But if I had to guess, the origins originated from Etler, who appears to be the godfather of the original “rarity scale.” Doing a quick Google search brings up an Etler List with a date of June 97. The date bears significance because - with eBay still being in its infancy and video game collecting being a niche hobby – it would appear most, if not all, games had to be found in “the wild.” Given these circumstances, the creation of the original “rarity list” made sense; not all NES games were going to be found locally and, because of this, a false sense of “rarity” was created. For example, the 97 Etler List ranks Wall Street Kid as a B, which I assume was ranked by how many he found/saw locally. On the contrary, current eBay listings show over 40 listings for Wall Street Kid, implying it isn’t even anywhere close to Etler’s original B rating. Switching perspectives from a single town to the entire eBay market really shows how flawed the 97 Etler List was.
The popularity of retro video game sales on eBay no longer restricts collectors to local hunting; eBayers can shop worldwide. Seriously, with a little patience, what NES game, or any video game for that matter, cannot be found online? And with this in mind, does the idea and necessity of the “rarity list” still hold true for today’s collecting scene?
Final Fight CD